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A Perfect Day



A Mixed-reality Immersive Experience
In collaboration with Cleo Zhang

Somewhere 50 years in the future, in a self-sustained smart home, after artificial intelligence has changed the domestic sphere beyond recognition, a perfect day awaits.

From the Internet of Things to artificial intelligence, smart objects and devices are influencing the rhythms and routines of our domestic rituals on an unprecedented scale. As our AI companions that we took for granted begin to gain enough agency to interpret the ‘needs’ of humans in the room and autonomously design services in response to those ‘needs’, what roles are left for humans to play in a house that has a 'mind’ of its own? 

One house; two minds; four artefacts; six rooms. 

A Perfect Day uses XR as a theatrical and philosophical tool to address the growing tension between human and machine agency in a futuristic home environment. Set fifty years into the future, the immersant steps into the experience, embodying an elderly character while navigating a day within a mixed-reality residence where all domestic items have become artefacts of identification, turning the chair and table into a shared interactive portal and unlocking fragments of past life. Each experience forms a bespoke daily routine, enabling various haptic interactions and manipulations.

Entangled in a data-driven grid, what does it even mean to be alive?






8 am - Rise and Shine
The Bedroom
9 am - Invasion of the Workstation
The Workroom
1 pm - Bon Appétit
The Kitchen
3 pm - Down the Memory Lane
The Balcony
6 pm - Wellness Oasis
The Bathroom
8 pm -  Unwind and Recharge
The Living Room



A Perfect Day: From Concept to Creation




The Cubic Room: Physical Prototype Generation #1
The 360° Room: Physical Prototype Generation #2




                                   XR Live Links & Interaction Blueprints                                                                                               Stylised Cel Shaders                                                                                                Level Streaming & Animation Sequences                                    









Next Project: A Healing Forest of Decay